Talk:Official Patch History

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I propose doing this in table format for visibility. /discuss -TheRhodan 14 March 2013


Looks fantastic! Let's do it. --Tony (talk) 13:24, 14 March 2013 (EDT)


First try live, definatly needs improvment regarding mod compability, file changes etc. in each version. Feel free to add/propose new features!! -TheRhodan 18:49, (GMT+1) 14 March 2013


SimCity Patches
Patch notes Release date Version Changes
Patch 1.2 March 7th, 2013
1.2
General
  • Fix for a crash that occurred when claiming a city in a new region on a server that was experiencing lag
  • Fix for an issue where server select would not display the last server played on if that server was currently unavailable
  • Cheetah speed has been disabled, selecting it will not cause your SimCity to run any faster than at Llama speed.
  • Implemented a fix for crashes related to the road system finding the closest point on a road
  • Fixed crashes caused by transport and pedestrian code
  • Identified and resolved a processing problem for cities with helicopters
Patch 1.3 March 9th, 2013
1.3
General
  • Fix for a crash related to the highway interchanges and vehicles.
  • Traffic was optimized for complex road sections.
  • Fix for a specific case of city processing that forced players to rollback their cities to a previous state.
  • Fix for a crash some players saw when exiting their city.
  • Rapidly clicking or accidently double clicking the Claim city button will no longer create multiple regions.
  • We temporarily removed filtering by friends and maps on the Join Game screen to better support database performance. Players can still find friends' regions by going to their friends' profile pages.

Servers

  • Various database optimization to address issues with connecting to our servers
  • We added 8 additional servers!
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